0.2.4 - Challenges Update


0.2.4 - Challenges Update

New Challenges!

As a reward for completing the main route there is a new path in the tutorial screen to the challenges area!

Challenges will each keep track of your highest / fastest score

challenges

Jump Jump Boom

Get to the end of the level with added challenge of needing to hurry between safe zones!

  • Difficulty 4/5
  • Must has much Sped

bun bun go boom boom

Night Lights

The lights are out! Reach the end of the level but with limited visibility. The butterfly can now be controlled and directed. Charge the lights and butterfly at the lights as you navigate through

  • Added butterfly control mechanic
  • Tactical
  • Difficulty Challenging: 3/5

it be dark

Rain Forest

On the quest to create the most difficult map ever, comes rain forest. The rain will push/interact with your bunny as you try to navigate the many many jumps through the treacherous environment.

  • Dodge!
  • Timing
  • Difficulty Insane: 5/5 (Yes… one of the devs has beaten this mode, but only ever once)

so hard

Cloud Top

Climbing the descending clouds to get to the carrot at the top! 3 columns of dynamic clouds fall at different rates so timing, speed, and planning is critical.

  • Timing
  • Speed
  • Difficulty: 3/5

so fluffy

Ascender

In this mode, try to stay alive as long as possible. Bricks randomly spawn and ascend and disappear off screen. You must navigate around the brick to stay up as long as possible.

  • Speed / Tactical
  • Survival / Endless
  • Difficulty 2/5

much speds

General Updates

  • Mouse/Cursor will now dynamically display/hide if the mouse is moving
  • Add game version to the title screen

Quality of Life

  • Back buttons on Menus
  • Back button in pause menu will resume
  • Default Buttons on Home/Difficulty

Bug Fixes

  • Fixed issue where assets were not preloaded at all
  • Menu Fixes (proper fade in order, also some prep for multiplayer)
  • Fixed issue where occasionally player would get stuck in airborne without gravity being applied

Upcoming Preview

Multiplayer

Local Multiplayer is in the Works!

  • Controller / Keyboard Support
    • Xbox, PS, and Switch (other generics should work as well!)
    • Keyboard Left / Right (wasd and 6840)

Files

bunny-jump-jump-windows-amd64.zip 50 MB
Version 0.2.4 Jan 26, 2025
bunny-jump-jump-macos.zip 52 MB
Version 0.2.4 Jan 26, 2025
bunny-jump-jump-linux-raspberrypi.zip 50 MB
Version 0.2.4 Jan 26, 2025
bunny-jump-jump-linux-amd64.zip 50 MB
Version 0.2.4 Jan 26, 2025

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