0.0.5 - Addressing Feedback, Saving state (high scores | settings) and more QOL
Roll Academy » Devlog
0.0.5
Thanks for everyone who played and provided feedback! Have a few more todo list items that I’m working through. Any/all feedback is greatly appreciated!
Upcoming / Yet to be addressed feedback
- Global Leaderboard! Infrastructure in place! Doing additional testing and further implementation to make sure this works as expected.
- Additional binding configurations (disabling inputs/hotkeys and etc).
General
- Custom cursor!
- Initial State Saving (Preserving between sessions)
- Preserve Fullscreen setting
- Preserve Highscore between games
- Preserve SFX/Music Settings
- Fix weird issue with shadow on bottom numberpad
- Add Version number to the homescreen bottom right
- Add more information about the gameplay rules
Typing Input
- Add ‘fail’ sound when entering zero first (nothing starts with zero :) )
- Add type sound for ‘deleting’ prompt numbers
- Type for clearing prompt
- Ignore input if window isn’t focused
- Add typing prompt indicator when there is no values (Removing from end of string if there is data normally. May be worth adding back in though)
- Remove
numberpad_asterix
exiting game
Scoreboard
- Left/Right Click after score has finished will continue
- Fix bug with solve time not being properly preserved
- Fix issue with level being preserved
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Roll Academy
Count them dice!
Status | Released |
Author | Dishcan Games |
Genre | Educational, Racing |
Tags | Dice, dragonruby, Dungeons & Dragons, High Score, Math, Tabletop, Tabletop role-playing game |
Languages | English |
More posts
- 0.0.4 - Highscore, qol, and bugsMay 07, 2024
- 0.0.3May 05, 2024
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